I'm a Passionate Game Designer/Developer currently exploring new horizons in the gaming industry. With a recent tenure as Lead Game Developer at Gameloft, I bring a wealth of experience and expertise to the table, particularly in leading successful game development teams. Now, as I embark on the next chapter of my journey, I'm eagerly seeking fresh opportunities to apply my skills and creativity. Previously, I held the role of Lead Technical Developer at Silverback Games, where I led successful projects and contributed to the company's growth. I hold a master's degree in Mathematical Computing & Data Analytics from Saint Mary's University, Halifax, Canada, where I acquired a solid foundation in advanced computational techniques. My goal is to lead successful game development teams and contribute to the creation of exceptional gaming experiences. Proficient in both Unity3D Engine and Unreal Engine, I'm committed to pushing the boundaries of innovation.
Check out my resumé. Connect with me and contact me via LinkedIn if you think I might be helpful for your Professional Work. Or you could just follow me on Twitter. If you would like to discuss any interesting projects/games, let’s talk.
Technical Skills
Unity 3D, C#, Gameplay Programming, Game Design, UI Programming, Tools Programming, Server Interactions, Multiplayer Framework, Debugging Code, Procedural Programming, Threading & Performance Optimization, Native .Net Development, Python (Programming Language), Computer Networking, Asset Bundle Creation and Management, UI Programming (Nova UI, NGUI, UGUI & EzGUI), Integrating Third-Party Libraries and Ad Networks, Bluetooth Multiplayer, A* Path Finding Algorithm, Runtime UV mapping using Custom Atlas Builder, Seed based World-map Saving and Loading with GZip Compression, Machine Learning, AI, NLP
Development Tools & Platforms
Console Development (Xbox/PlayStation/Nintendo SDK Integration), Apple Arcade Development, Netflix Game Development, VR Development (Oculus VR – PC & Mobile), Jenkins (CI/CD), Git (including Git master and Gitlab)
Team & Project Management
Lead Development Teams, Team Leadership, Requirement Analysis, R&D (Research and Development), Jira, Confluence, Miro Collaboration Platform
Projects that I have worked on
For Gameloft
Development Lead; Live Events; Discovery; Console SDK Integration; Ci/CD; Publishing; Task Management; Performance Optimization
For Nextwave Multimedia Pvt. Ltd.
UI Programming; Scripting; Windows UWP Porting; In-Game Chat
Involved in Game Plan; Game Design; Asset Bundles; Technical Documentation; UI Programming; UX Design; Multilingual Commentary Integration; Server Interactions; Monetization; Ad Mediation Network Integration; Scripting; Windows UWP Porting
Game Design; Node.Js – Socket based Multiplayer Implementation in Unity; UI Programming; Monetization; Ad Network Implementation; Server Interactions for User data storage; Android, iOS, Windows UWP Porting
Worked on different Game Mode Design; Helped in improving Monetization
Implemented Bluetooth Multiplayer using WinRT; UI Programming
Worked on UI Design; Game Design; different Game Mode Design; Monetization
Other Work/Projects
Hot wheels game with track building in VR using Oculus Quest.
You are evil! You are villainous! And of course, a swaggie zombie. How about you go out there evading the trigger-happy cops and spread the love of virus. It’s good to be bad.
We developed a new method type of Lottery. A Group Lottery where people can play as a group with their friends, family, co-workers, or a socially mutual group. The highlight was to create a easy to use Progressive Web Application so that it can be used by users of all mobile platforms. Since Google does not let apps that do gambling on their App Store.
Performed analysis of various datasets by creating a data model which was then used to predict where the Government can invest to reduce Agricultural Loans and losses to Government due to Floods.
Developed an algorithm and Dashboard for ALC where they can view Retail Orders and Evaluate the new orders to minimize returns and optimize cost incurred in distribution.